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beginner parks
Posted: 03 January 2010 08:27 PM   [ Ignore ]
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what kind of features do you have in a beginner parks?  boxes, rails, jumps and sorts? What features are the best for level 3-4 riders?

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Posted: 04 January 2010 08:43 AM   [ Ignore ]   [ # 1 ]
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Big wide ride on boxes that are not high off the ground to soften the learning crashes.  Really small tabletop/roller style jumps (mainly when teaching jumping, teaching the timing is the hardest thing, so anything with a defined lip is great in my opinion.  A couple of cool ideas also:  In our beginner park, there is one line with a wide “dance floor” box (i would say 5 foot wide by 8 foot long) followed by a narrower longer box (2 foot wide by 16 foot long or so).  The cool thing about this line in my opinion though is that the dance floor box has a clear plexi topsheet, and under the clear topsheet there are two bright red coping pieces spread 2 feet apart and straight down the middle.  What this does is allow us as coaches to visually see if a student can keep their board and momentum down this corrider, and therefore gives us a great idea if they are ready to try the 2 foot wide box that follows.

As far as some other features in our beginner park: ride on rails extremely low to the ground (almost so low that if you boardslide, your nose and tail will touch snow).  We also have a few mini features: a mini barrel jib on a mini quarterpipe, a mini wallride (about 4 feet tall and 8 feet wide), and a mini street barrel jump.  All of these “mini” features mimmic something that can be found in our larger parks.  It not only gives people a sense of transition into the bigger parks as they get better, but also makes the beginner park feel “cool”...

Anyways , I hope this helps.


-Brian D.
Peek’n Peak Resort

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Posted: 26 January 2010 05:09 PM   [ Ignore ]   [ # 2 ]
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Jumps are often the 1st thing riders want to do. Often before they link turns. Anyway there are some characteristics that make a beginner jump much easier, at least mentally.

1. Low speed. When students have to bomb across the flats and go up a 10’ high take-off they are freaked out by the speed they need on Approach. A short steep approach is prefered.

2. Kind runnout. Riders at this level are not that good so the speed that comes with jumping is another reason to be scarred and butt check your landing.

3. Tabletop, not a step down. Coming up short hurts more the further you drop.

If you have got a park staff that will put an effort into a beginner park I am jealous and you are stoked.

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Posted: 27 January 2010 07:26 PM   [ Ignore ]   [ # 3 ]
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our new director, is awesome, he let us build a “magic park” right next to our beginner terrain.  On one side of the magic carpet is our inclined slope for first time riders to learn speed control, and the first couple of lessons. on the other side we put in a 5X3 flat top ride on box, 6 inches off the ground.  off to the right is a 10 foot double barrel ride on again about a foot off the ground. last we put a cheese wedge with a great run out for the air time. I will post pics

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